This improv game is in the following improv game categories:
Description
Play in pairs, one word at a time (see
Word at a Time Scene ). Choose a
location (e.g. walk in the forest). Players must meet a monster, give it a
name, and run away from it.
The `monster` can be anything: an evil witch, a dragon, a frog with a machine
gun, a smelly French cheese, anything.
Variations
Take this game a bit further, and ask the players not to run away from the
monster, but do something. Fight it, beat it, get eaten (and continue in the
monster`s stomach or in heaven/hell), make friends with it, tame it,
capture it, ride
it, whatever.
Notes
The real goal of the exercise is to get used to explicitly naming the problem
(the `monster` in this case).
Use this game e.g. in combination with Little Voice , to teach players to
actually name whatever is talking to them.