This improv game is in the following improv game categories:
This is a Long Form
format that can be played with a large number of players.
Audience suggests a type of disaster (flood, earthquake, alien invasion, you name it) and a location where the play will unfold, preferably a location where lots of characters can be found. Examples are a tropical tourist paradise, a big building.
The story starts right before the disaster, usually some character foreseeing the disaster, discovering a bad omen or some foretelling sign.
Next we see lots of characters in the given location. These should be the archetypical characters one finds in typical disaster movies. Examples are:
- An old couple that have been together for ever (they will die)
- A priest who might lead the survivors (he will die)
- A wacko scientist who will have a miracle solution to escape the disaster (he will die)
- A fallen-down hero, a die-hard ex-cop thrown out of the force, a retired fireman, an ex life-guard with a coke habit, you get the
picture. He will rise up to the occasion and survive.
- A kid with loving parents (or a troubled teen not getting along with the parents) (the kid will survive, the parents will die
- Some sort of troubled, dysfunctional character set up to become the lover of the hero.
- Watch some disaster movies and pick your favorite cliche characters.
Next, disaster strikes. Light, sound and smoke effects are a must. Why not use a musician with electric distortion guitar for added color.
The following scenes show the characters in their quest to survive. Most will die (spectacularly). Feel free to provide background on the characters using flashbacks.
Story ends with the hero + lover + kid (if available and/or still alive) escaping the carnage, ready and set to live happily ever after.