This improv game
is in the following improv game categories:
Often an improv show starts with an audience warm-up. Here are some
- Do a Mexican wave (audience making fluent waves with their hands above their head).
- Have he pianist/keyboard man make all kinds of sounds and have the audience imitate them
- Ask the audience to stand up and do some physical warm-up. Have them shake their arms and legs.
- Have the audience introduce themselves to strangers, tell a secret their spouse/partner doesn`t know about to a stranger, have them hug a stranger, tell your neighbor waht you ate today, your pin code
- Do an interview with the audience, where the MC is one character (say, a headmaster) and all of the audience
another (say a naughty child). The audience needs to reply to the interview in one voice (all saying the same at the same time
- see One Mouth
). Not an easy one, and if the audience does not feel like doing this it really sucks. When it works it`s a real thrill.
- divide the audience in 3 or 4 groups, and give each group a sound. Rehearse the sound with each group. Then tell a silly story, and use these sounds as sound effects. (We saw a pretty gruesome one in which one group was a car (roar), another a dog (bark) and the third group got a kind of splashing sound. The poor dog got run over by the car... not exactly nice but the audience had fun with it)
- Do a cheering competition between the men and the women.
- Rehearse different kinds of applause (from the `polite` applause when a
scene sucks, over an `ooh` applause for a touching scene, to a wild roar
for a hilarious scene). Have them rehearse voting for a team by cheering
the team name (if that`s your format).
Rehearse a `Die` ( see Die ) if i
you`re going to be playing scenes in which the audience can decide to throw
a player out of the game.
- Give the men and the women a different sound and play with that. Tell them
they are members of a wild tribe, the women go `Ugh` when you raise your left
hand and the man go `Hagawaga` when you raise your right hand.
Success/failure is a side product of the approval/disapproval syndrome. Trying to succeed or giving in to failure drains us --- Viola Spolin