Description
A scene is played, number of players unlimited. The scene starts in prehistoric times, and evolves through the ages, till it ends in the future.The idea is to stick to one and the same story line, but as time progresses, characters may take on characteristics or use attributes appropriate to the `time`. Of course, every characteristic and attribute needs to be justified and take the scene forward.
Shut off the mind. When the rational mind is shut off, we have the possibility of intuition --- Viola Spolin