Description
One player plays an improvized scene. The other player(s) play the voice(s) of objects in the environment in which the first player plays.Anything can have a voice. Examples:
Variations
You can script the text of the little voice, and have the player justify anything that is said. See Actor`s Nightmare . See Evil Stick of Gum for a different variation of the same improv game.Notes
Make sure players immediately make clear what exactly is doing the talking. Either the voice makes this clear, or the other player:
Stir the Shit and Raise the Stakes --- John Michalski