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Lets Not

Description

Excellent game to train narrative skills, but a bit controversial.

Play in pairs: start with a location (e.g. a beach). One player give the suggestions (e.g. let`s find a talking crab). The other player either accepts the offer, and both play accordingly, or refuses the offer. When an offer is refused the first player needs to make a better offer.

Notes

This is a bit controversial in the sense that players may object to refusing offers; after all, we teach players to accept offers. Explain that the goal of this exercise is twofold:

See Ding and Yes Lets - or Rather Not for similar exercises.

 

If you are slain in battle, you should be resolved to have your corpse facing the enemy --- Yamamoto Tsunetomo


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