Description
Start a scene, and identify each of the characters by means of a hat. The MC will interrupt (freeze) the game from time to time, and switch the players` hats. After the switch each player becomes the character that previously wore his or her hat.The story needs to continue and should make sense.
Notes
A gimmick is Commenting on the fact that characters `jump` in space when the hats gets switched. Use sparingly.Also known as Bermuda Triangle.
Time wounds all heels --- NN