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This improv game is in the following improv game categories:

 
 
 
 
 
 

Group Environment

Description

This is a group exercise in building environments. One player starts by entering a `space` through a `door`, and then leaves that space, through the same or through another door. Any doors placed remain where they are, and the characteristics of the door are not to change.

Then another player enters the same space, and places a mimed object in that space, either by physically placing the object (carrying, wheeling or pushing it into the space, or by just `using` it, for example by hanging her coat over a chair. Second players leaves the room, either through one of the established doors, or by placing a new exit.

This continues until every player has done their thing. Each player needs to respect, and perhaps use all objects placed by previous players.

Notes

Watch for players Gagging - anyone placing a jukebox in what has clearly been defined as a church is just trying to be funny and screwing up the scene.

 

Don`t play what`s there, play what`s not there --- Miles Davis


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