Description
Divide the scene in 4 quadrants, and allocate 4 different emotions to each quadrant. Players improvize a scene, but need to take on the emotion of the quadrant they are in.Notes
Encourage players to move about, in order to force changes of emotions. Don`t forget to justify emotion changes.
It`s not your job to insert your own great idea; it`s your job to make someone else`s shitty idea look better --- Del Close